Found this in my brother's room. He knows it is against our rules to bring alcohol into this
osrs gold
house. He has had issues with it in the past and this is the 4th time
I've found it. I confronted him, we didn't argue or anything but I'm at
my wits end. He has a good job I don't want him to lose. It incredibly
difficult to be the loved one of somebody with a drinking problem. There
a good chance that he is still in denial or perhaps doesn realise he
does have a problem by the sounds of it.
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I mean the question for any individual, Korean or otherwise, is to
decide if they feel the benefits they get from being in the house
outweigh the unlikely but entirely possible situation that Maru found
himself in.I think that a personal decision. Do you want to protect
yourself from every possible outcome? Are you simply unable to reach
your potential when alone? (see: Maru signature series, he couldn get
his shit together until he started engaging with his peers).
There also this same risk outside of the teamhouse environment. TY
and Special are an excellent example of this. Just being close friends
and playing the same race makes for all kinds of awkward situations.I
think Serral proved you don need to be a lot of things to be the best.
That great for the sport. But I don think the Koreans are going home
with angry looks towards each other. They still very much teammates and
they will strive to continue to outwit one another.
I always felt that cosmetic unlocks via real money is a perfectly
reasonable approach to monotizing a competitive game. At the end of the
day, these are businesses, so if they can make their profit and also not
affect balance or competitive play while doing so (skins are not
allowed in tournament play in SC2), then everyone wins.
You were comparing this to LoL. If you want to see Blizzard approach
to the MOBA genre, look at Heroes of the Storm. It the exact same model
as LoL. I think you worried about changes to the game maybe? MOBA are
designed around adding heroes. It how the meta changes. The map is
always the same in MOBAs. The difference with SC2 is that the units don
really change
I would not count out a Starcraft Mobile game. It could be something
centered around Nova or something. I doubt that an RTS of this nature
could translate directly into a mobile experience.Starcraft has a much
bigger player economy than Diablo at this point, and the competitive
scene makes it a completely different beast. (Not to mention that D3 has
a genuine competitor in the market with PoE, while SC and SC2 are very
much dominant).
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